01131 2200325 4500001002100000005001500021035002000036040002200056245010700078250001400185300004100199020002200240041000800262082001100270084001700281100003200298264003400330336002100364337003000385338002300415520020900438650002600647850001200673990002000685990002000705990002000725990002000745990002000765990002000785INLIS00000000003271920230907041354 a0010-0823000140 aSUPDDPAbinderda1 aGame development :bTeori, desain, dan pemrograman game berbasis unity game engine /cRickman Roedavan acetakan 1 ax, 726 halaman :bilustrasi ;c24 cm a978-623-7131-70-0 aind04a794.82 a794.82 RIC g0 aRickman RoedavanePengarang aBandung :bInformatika,c2022 2rdacontentateks 2rdamediaatanpa perantara 2rdacarrieravolume aBuku ini terbagi ke dalam beberapa bab besar yang meliputi teori pengembangan game, pembuatan game storytelling, rancangan game monetization sampai pada tahap implementasinya menggunakan game engine unity 4aGame Komputer (Unity) aSUPDDPA aC1.51001/R/2023 aC1.51001/R/2023 aC2.51002/R/2023 aC3.51003/R/2023 aC4.51004/R/2023 aC5.51005/R/2023